New AI driver avatars were added to the recruitment pool.
It broke the monotony of long highway hauls, requiring players to use their GPS to find alternative routes on the fly, often leading them through scenic secondary roads they would otherwise skip. 4. New Drivers and Management ets2 135 to 136 patch top
The transition from remains one of the most significant milestones in the game’s history. While modern versions have introduced even more features, the 1.36 patch was the "Great Leap Forward" for the game's engine and visual fidelity. New AI driver avatars were added to the recruitment pool
With the shift to 1.36, SCS introduced better . This reduced the "shimmering" effect on power lines and fences, which had plagued the game for years under the DX9 engine. The world looked sharper, and the "jaggies" were significantly reduced. Summary for Modders New Drivers and Management The transition from remains
If you are looking for the "1.35 to 1.36 patch top" mods, be aware that this update was a for many graphics mods. Because of the DX11 shift, older shaders and weather mods from 1.35 generally required a complete overhaul to function in 1.36.
New AI driver avatars were added to the recruitment pool.
It broke the monotony of long highway hauls, requiring players to use their GPS to find alternative routes on the fly, often leading them through scenic secondary roads they would otherwise skip. 4. New Drivers and Management
The transition from remains one of the most significant milestones in the game’s history. While modern versions have introduced even more features, the 1.36 patch was the "Great Leap Forward" for the game's engine and visual fidelity.
With the shift to 1.36, SCS introduced better . This reduced the "shimmering" effect on power lines and fences, which had plagued the game for years under the DX9 engine. The world looked sharper, and the "jaggies" were significantly reduced. Summary for Modders
If you are looking for the "1.35 to 1.36 patch top" mods, be aware that this update was a for many graphics mods. Because of the DX11 shift, older shaders and weather mods from 1.35 generally required a complete overhaul to function in 1.36.
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