Rfactor 2 V1110 Exclusive May 2026

: A new cockpit damping factor (defaulting to 0.3) was introduced to solve an issue where opponent cars were either too loud or too quiet depending on camera views.

: The "deltabest" lap time indicator was refined to reset only at the start of a session and only appear during valid laps.

: Fixed issues where the AI would exhibit poor acceleration at very low strength settings. rfactor 2 v1110 exclusive

: Changes were made to how primary and alternate inputs for throttle, brake, and steering are combined, ensuring more predictable behavior across different sim racing peripherals . AI and Gameplay Tweaks

: A newly designed HUD became the default, specifically optimized for Full HD (1920x1080) screens. Older HUD designs were removed from the base installation to streamline the UI. : A new cockpit damping factor (defaulting to 0

The update, released by Studio 397 in April 2018, served as a pivotal milestone that transitioned the simulation into a new era of performance and visual fidelity. This "exclusive" build effectively marked the end of DirectX 9 support, mandating a shift to the DirectX 11 engine to leverage modern hardware more efficiently. Core Technical Advancements

For users looking to access this build or newer versions, Studio 397 recommends opting out of all Steam beta branches to ensure the most stable, up-to-date files are installed. : Changes were made to how primary and

: By utilizing multiple graphics threads, the engine became significantly faster at rendering complex scenes. Notable gains were seen in shadow rendering, which was optimized to avoid redundant work in Virtual Reality (VR) and multi-view setups.

: Support for the aging DX9 was officially disabled, forcing a move to the more robust DX11 framework . New Content & Interface Features