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Terraria | 1.0.0

An axe was required for wood, as pickaxes could not damage it.

At launch, Terraria was a much simpler game compared to the content-heavy "Journey's End" updates players are familiar with today. It focused on a "small, dense, and fun sandbox experience" where the ultimate goal was relatively straightforward. terraria 1.0.0

You could not build directly from your inventory; you had to place items into your hotbar first. An axe was required for wood, as pickaxes

Life Crystals had to be mined with a hammer rather than a pickaxe. Early Game Content You could not build directly from your inventory;

There was no "trash" button; unwanted items had to be thrown on the ground.

Defeating Skeletron and exploring the Dungeon was the pinnacle of achievement. Players aimed for high-tier equipment like Shadow Armor or Molten Armor to complete their journey. Key Mechanics and Features at Launch