eXist-db is Open Source Software licensed under the LGPL
When using AddTech or SetFlag , you often need the internal ID for specific modules. Some common ones include: DEFAULT.ARMOR_1 / DEFAULT.ARMOR_2 DEFAULT.BATTERY_2 / DEFAULT.BATTERY_4 DEFAULT.BATTLESTATIONS DEFAULT.BEAMS_1 Tips for Better Console Usage
: Type MarkAllDiscovered() to reveal planetary locations on your map, though it may not clear all foggy "gray" areas of the nebula.
: Use AddTech("tech_name") to give yourself a specific upgrade without spending points.
To access the developer console in Starcom: Unknown Space , follow these steps: : During gameplay, press the F11 key.
: The developer and community recommend at least one "blind" playthrough to savor the intended progression before using the console to "melt" through the game.
Book available as eBook or printed version from O'Reilly.com
When using AddTech or SetFlag , you often need the internal ID for specific modules. Some common ones include: DEFAULT.ARMOR_1 / DEFAULT.ARMOR_2 DEFAULT.BATTERY_2 / DEFAULT.BATTERY_4 DEFAULT.BATTLESTATIONS DEFAULT.BEAMS_1 Tips for Better Console Usage
: Type MarkAllDiscovered() to reveal planetary locations on your map, though it may not clear all foggy "gray" areas of the nebula.
: Use AddTech("tech_name") to give yourself a specific upgrade without spending points.
To access the developer console in Starcom: Unknown Space , follow these steps: : During gameplay, press the F11 key.
: The developer and community recommend at least one "blind" playthrough to savor the intended progression before using the console to "melt" through the game.
All versions of eXist-db are Open Source and may be used in academic, non-commercial and commercial applications.
If you'd like to contribute, ask questions or are looking for the sourcecode please see our github page for details. starcom unknown space console commands better