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Search for [Engine.PlayerInput] and add your bind there.

To get the actual "type-to-command" prompt (~ or ), you typically need a modified file.

You can use PatcherGUI to apply a "Developer Console Activation" patch (often found as a .txt file on Nexus Mods) to your game. Essential Console Commands

Once enabled, these commands can drastically alter your campaign: Dev Console (Long War) - UFOpaedia

Xcom Enemy Within Dev Console Full ((full)) -

Search for [Engine.PlayerInput] and add your bind there.

To get the actual "type-to-command" prompt (~ or ), you typically need a modified file.

You can use PatcherGUI to apply a "Developer Console Activation" patch (often found as a .txt file on Nexus Mods) to your game. Essential Console Commands

Once enabled, these commands can drastically alter your campaign: Dev Console (Long War) - UFOpaedia